A DERIVATIVE ‘LIFE’
“What is ‘real’? How do you define ‘real?’ If you’re talking about what you can feel, what you can smell, taste, and see then ‘real’ is simply electrical signals interpreted by your brain.”
—Morpheus, The Matrix
“In quantum mechanics, particles do not have a definite state unless they’re being observed. Many theorists have spent a lot of time trying to figure out how you explain this. One explanation is that we’re living within a simulation, seeing what we need to see when we need to see it”.
—Dr. Rich Terrile, Director of the Center for Evolutionary Computation and Automated Design at NASA’s Jet Propulsion Laboratory
“The entire universe might be just a super advanced virtual reality simulation”
—Melvin Vopson, Professor of Physics

Is the scene BELOW real? Or is it simulated?

A DERIVATIVE ‘LIFE’
“One of my missions is to turn on its head the idea that carbon dioxide is a pollutant and somehow dangerous. When, in fact, it is the most important nutrient for all life on Earth and without it this world would be a dead planet. So I say that not only is carbon dioxide good it is essential and it is good that they were putting carbon dioxide in the atmosphere because it was running low before we came along.”
—Dr. Patrick Moore
Founding Member Greenpeace
ABOUT ME
Nearly a decade ago I had back to back paranormal experiences that changed my perception of ‘life’, who and what we are and where we are. The change did not come quickly, in fact, I came kicking and screaming, figuratively, to the realization of what it all meant. A Derivative ‘Life’ is the synthesis of that experience and its understanding.
A former Chief Executive of software, biotech, gaming, and big data companies, Kermit is the author of four books, a former writer for the San Francisco Chronicle Online, the former Publisher and Editor of Tayen Lane Publishing, a former Associate Editor for Positive Feedback, and currently Editor-in-Chief of two digital, hi-end audio magazines—AudioKeyREVIEWS!—US and AudioKeyREVIEWS!—Canada. He is also a multiple award-winning game designer (Articulation, Articulation Jr./Sr., Word by Word), the creator of the PaGuzzles line of puzzles, and a multiple award-winning screenwriter.